The Weekly Squeak — Grafana, Brave, WeWork, and Football manager

Chris Chinchilla
3 min readDec 2, 2019

In this issue I speak with Raj Dutt of Grafana. I also cover the rise of the Brave browser, keep an eye on Softbank, question Apple’s design, look at the new tabletop game, Tapestry, investigate the issues with coworking, and much more!

xx Chinch

Podcast version

You can listen to the audio version of this newsletter, and the full interview with Raj Dutt below:

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Google Chrome experiment crashes browser tabs, impacts companies worldwidewww.zdnet.com
In what looks to be the Chrome team’s biggest misstep, companies report massive outages caused by unannounced Chrome experiment.

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Google Searches for the Crypto-Powered Brave Browser Surge After Its 1.0 Releasewww.cryptoglobe.com

Had enough of Chrome? The cryptocurrency-powered Brave browser came out of beta this week and as soon as it did mainstream media coverage helped interest in it grow, so much so Google searches for it surged.

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Apple built its $1 trillion empire on two metaphors. One is breakingwww.fastcompany.com
Technology that once seemed so easy now seems like it’s making us do its bidding, writes Cliff Kuang in his new book, ‘User Friendly: How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play.’

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SoftBank and Line to form $30B companywww.mobileworldlive.com

I keep telling you, keep a close eye on Softbank 🧐

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The WeWork problem people aren’t talking about that is spreading across the co-working worldwww.cnbc.com
The number of co-working spaces worldwide is projected to soon cross 20,000 and reach 25,968 by 2022, an increase of 42% from 2019, according to CoworkingResources in its recently released Global Coworking Growth Study 2019.

Seen in a coworking space in Stuttgart
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What if the Soviet Union never collapsed? Meet the Football Manager fans rewriting historywww.wired.co.uk
Its data-driven realism has led to Brexit presentations in front of parliament — yet many use Football Manager to create their own footy science-fiction

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Tapestry: Has the mythical “2-hour civ-building board game” arrived?arstechnica.com
One of the year’s most anticipated board games is a 2-hour civ-builder.

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Chris Chinchilla
Chris Chinchilla

Written by Chris Chinchilla

Writer, podcaster, and video maker covering technology, the creative process, board and roleplay game development, fiction, and even more.

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